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Social Gaming Giant Glu Sticks With Two Acquisitions in Mobile Gaming

Glu Mobile, a leading global publisher of Social Mobile games for smartphone and tablet devices, has announced two acquisitions in the mobile gaming space. On Thursday, Glu announced that it has acquired game developers Griptonite Games and Blammo Games. Griptonite Games is a developer of high-quality titles for handheld platforms. It has produced games for …   Read More

By Michael
August 4, 2011
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By Michael
August 4, 2011
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Glu Mobile, a leading global publisher of Social Mobile games for smartphone and tablet devices, has announced two acquisitions in the mobile gaming space.

On Thursday, Glu announced that it has acquired game developers Griptonite Games and Blammo Games.

Griptonite Games is a developer of high-quality titles for handheld platforms. It has produced games for the Xbox 360, Wii, DS, PSP, and iPhone platforms.

“We are excited to be joining the Glu family of studios, and look forward to being a major contributor to Glu’s social mobile gaming momentum,” says J.C. Connors, Griptonite Studio Head.

Blammo Games, on the other hand, recently joined Glu’s “gPartners” program to develop two titles. Blammo is run by Christopher Locke who, according to a press release issued this morning, was one of the creators as well as producer of several freemium top ten grossing iOS titles including Smurf’s Village and Zombie Cafe.

“We have enjoyed working with Glu on our gPartners titles. We believe the highly complementary expertise between Glu’s freemium action-adventure successes and Blammo’s leading freemium casual track record makes for a compelling combination,” says Locke.

“We are very pleased to have completed these acquisitions, as they represent an important step in scaling our business and executing our social mobile games strategy,” added Niccolo de Masi, Chief Executive Officer of Glu. “The integration of these acquisitions will approximately double our studio capacity dedicated to freemium titles, as well as add proven casual, freemium DNA to our team. We look forward to the exciting contributions that the Griptonite and Blammo teams will collectively bring to our 2012 social mobile gaming pipeline.”

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