Here’s a story that strikes a different chord. While all the forecasts have shown mobile as the high growth nirvana in the marketplace, some researchers now see a slowing trend coming.
In fact, according to a recent eMarketer forecast, the channel’s growth rate is slowing considerably.
“Non-voice time spent on tablets and mobile phones will grow just 11.3 percent in 2015 to 2 hours and 54 minutes,” notes eMarketer. “Since 2012, there has been a considerable slowdown in the growth rate of time spent on mobile devices, and eMarketer expects that slowdown to continue.”
Posted in Mobile Apps, Mobile Devices, Platforms, Smartphones, Technology
The holiday season and all of its parties, events, and gatherings, is sneaking up on us. Tribute, a new platform that allows you to create and send multiple video montages, provides an effortless way for you to be present for any event, including birthdays, graduation, or weddings, that you are unable to attend, and makes for a great gift to give or receive.
Tribute is a video montage of friends, family, and loved ones and the first mobile-web software that makes it easy to create beautiful, collaborative video montages that can be shared with people all over the world — even customers and clients.
Posted in Marketing Strategy, Mobile Apps, Mobile Marketing, Platforms
The mobile gaming industry continues to be one of the top performing sectors of both the mobile apps and gaming industries.
That’s according to a new report from Tapinator.
Already a $25 Billion industry itself, a few industry analysts predict it to surpass console revenue in 2015 and boom to reach $40 Billion by 2018.
Posted in Announcements, Mobile Apps, Mobile Devices, News, Platforms
A recent conference in Eugene, Oregon drove home an important point: the tech economy is much broader than that little slice we call Silicon Valley.
An international advocacy group for mobile app developers and the Silicon Shire, a Eugene tech networking group, worked together to host the conference on technology development.
Several hundred people attended, including Oregon Senator Ron Wyden and Congressional Representative Peter DeFazio, as well as a bevy of local entrepreneurs. Morgan Reed, executive director of ACT/The App Association, was moderator the event.
Posted in Marketing Strategy, Mobile Apps, Platforms, Technology
Noticing all those ‘in-app purchases’ incorporated into apps on your smartphone or tablet?
“That’s completely fair enough,” suggests the team at Appz out of Australia this week. “Mobile app development doesn’t come cheap, and those apps marketed as ‘free’ still need to be lucrative so app developers can make more.”
But they can be a pain in the old tookis for many consumers. So how does one use them without angering the audience?
Posted in Marketing Strategy, Mobile Advertising, Mobile Apps
In case you missed it, Apple recently published its list of the top 25 iOS apps affected by China’s XcodeGhost malware.
“We always recommend developers use the free, secure tools we provide them — including Xcode — to ensure they’re creating the most secure apps for App Store customers,” Apple explains. “Some developers downloaded counterfeit versions of Xcode that have been infected with malware and created apps that were just as infected. Apple incorporates technologies like Gatekeeper expressly to prevent non-App Store and/or unsigned versions of programs, including Xcode, from being installed. Those protections had to have been deliberately disabled by the developer for something like XcodeGhost to successfully install.”
Posted in Announcements, iOS, Mobile Apps, News, Smartphones
On Thursday, IBM announced a new milestone as more than 100 of its Watson partners have now introduced cognitive enabled apps, products and services into the market.
“These partners – start ups and innovators in established businesses – are leveraging the Watson Developer Cloud, a platform used by more than 77,000 developers globally to pilot, test and deploy new business ideas,” IBM said in a news release.
Posted in Mobile Apps, Platforms, Smartphones, Technology